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Amiga CD-Sensation: Demos Are Forever
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Amiga CD-Sensation - Ausgabe 1 - Demos Are Forever (1996)(GTI - Schatztruhe)(DE)[!].iso
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wayne
Wrap
Text File
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1992-11-17
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3KB
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77 lines
±12 Celebrity: Wayne Mendoza/Masque
±13-------------------------------------
±12by Dolphin
±12"Tell us about your favourite demos?"
±13 Wayne Mendoza/Masque
±11Yum ! I know quite a lot of demos
which are really cool. First to
mention ±13"Desert Dream" by Kefrens±11. I
would say that`s really the best demo
I ever saw in my life. Really
EVERYTHING fitted together and
resulted in a piece of great
entertainment. I don`t know how many
times I watched it, but I think quite
often. It seems that Laxity has
found the best way of merging music,
graphics, coding and design. Of
course I like the old "Enigma" demo
by Phenomena. The time it was
released it featured sum kewl new
effects. I still think that the
Vectorworld in it is one of the best
I ever saw. I`m not so sure about
"Hardwired". The demo features a new
style in design and sum great
coding-effects (nearly everybody has
coded that "Pixelized Vectors"
afterwards), but it only runs on
non-turbo machines and only on
machines with expanded chipmem, or
fastmem at the Ranger- or the 1st
Autoconfig-Range ($200000).
±12"Who is the best coder in the scene?"
±11Hmm...it depends on how do you define
the word "coder". Sum people say
that a good coder has to code new
effects, even if they look like crap
but are really hard-coded. That`s
not quite my definition of a coder.
If I code a demo I first think about
that a demo is entertainment and NOT
a playground for arrogant coders. If
you could do a Vectorroutine with a
bunch of surfaces in 10-Frames
realtime and in 2-Frames
precalculated, I would be the person
to precalculate it. It should look
smooth and not like fuckin` lame
C64-Vectors. Sum persons don`t agree
with my opinion (±13Hi Chaos±11), but first
of all think about that a demo is
entertainment and NOT a
coder-competition. Well, referring
to the text above, I would say that
±12Laxity/Kefrens±11 is the best coder. He
really understands to use his
coding-skills to produce great
entertainment, also he is a quite
good musician.
±12"Why do you/don't you like design?"
±11Design is one of the most important
parts in a demo. Without design,
demos would only be a boring list of
effects with no transitions or such
timing-features like in i.e. "Desert
Dream".
±12O.k, that's it! Thank you for your
time...
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